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The first "game-specific EVM Layer1", how does CROSS use technology to dismantle the pain points of chain games?
For blockchain games to truly take off, three major technical pain points must be addressed: high-frequency microtransactions, asset interoperability, and development thresholds. The newly launched CROSS provides the answer with a "game-specific, fully EVM-compatible" Layer 1 public chain.
First, let's talk about performance and rates. CROSS adopts an improved version of IBFT consensus and specializes the mempool for gaming scenarios: it prioritizes transactions from the same gaming addresses within the same large block, with a single block TPS peak reaching 2000+, and the Gas for regular NFT purchases maintained at the level of 0.001 USDT, which is sufficient to support second-level settlement and item drops in MMORPGs.
The second killer feature is the interoperability bridge. CROSS implements the ERC-6059 extension at the execution layer, allowing NFTs to automatically carry game metadata; combined with the official bridge, players can package and migrate "character NFT + equipment sub NFT" to another game, truly achieving "one account for multiple games."
The development experience is achieved through a modular SDK: from player login, on-chain backpack to multi-currency rewards, each module provides TypeScript examples within 10 lines; combined with a contract environment fully compatible with Solidity, teams can average complete the migration from Web2 to Web3 in two weeks.
In terms of security, CROSS directly repurchases and destroys 30% of on-chain transaction fees, using economic leverage to encourage validators to hold their tokens long-term; at the same time, it collaborates with EigenLayer to introduce an active penalty mechanism that real-time confiscates collateral from malicious nodes.
Technology is not just cold numbers; it is an amplifier for business models. Through the three dimensions of "performance-interoperability-ease of use," CROSS allows blockchain game teams to refocus 80% of their efforts on gameplay and content itself, clearing the underlying barriers for the next wave of millions of Web3 players.